70OVR
TypeAerial Threat
BiomeOcean
TemperamentAggressive
Water teamAerial ThreatShark family
Thresher Shark
Plays as William
The Thresher Shark is a water-team Aerial Threat in Jungle Draft, rated 70 overall. Its strongest attributes are aerial (91) and strength (79), and its weakest is speed (47). Its home biome is Ocean.
SpeedRaw pace and acceleration
47
StrengthPhysical power and resistance
79
AgilityBalance and quick direction changes
52
StaminaEnergy and endurance
77
AerialHeading ability and jumping
91
ReachPhysical range and wingspan
77
IQGame intelligence and decision making
69
Player type · Aerial Threat
Dominant in the air. Auto-selected for headers, +20% aerial win rate.
Home biome · Ocean Stadium
The open marine arena. Cold/Wet family. Every Water-team player is at home here (0 debuff). Land and Sky teams take the normal family debuff (-2 to -6). Evolution stars and shields reduce it.
More water animals
Other picks for your water team
Dolphins, sharks, crocodiles and penguins. At their best on the coast, in wetlands and in the Arctic, and always at home in the Ocean stadium. You draft each team separately, so the Thresher Shark competes for a place with the animals below.